Post-Jam Update


Bug Fixes

  • Pressing Escape in the inventory no longer resets, and instead closes the inventory
  • Audio now works when played through the Itch App
  • Fix clipping into the walls due to bad screen transition logic

Features

  • Overhaul main menu
  • Add Options page to set mode and volume
  • Resetting the game now prompts you so you don’t lose any progress unintentionally
  • Dialog bubbles appear overhead when you can press X to talk
  • Gloves can now drop instead of only throw, throwing requires movement
  • Bombs are spawned being held and can be placed or thrown
  • Thrown items can fall in holes
  • Added screen transitions
  • Continuity of the map and some minor tweaks to some layouts
  • Renamed stateful mode to easy mode, and the sign explains what is different

Notes

  • Refactored Tiles maps
  • Use Tiles maps objects instead of creating them in code, should now be easier to make new maps
  • Refactored engine code from using Audio to AudioContext so it could play through the Itch App. This did come at the cost of needing have the game run as a server to deal with the CORS issue. I could probably fix this if I baked in the audio files as embedded resources.

Files

post-jam.zip Play in browser
Jul 17, 2023

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